Joseph Whitehead

Cultivate (Cancelled)

Cultivate Cultivate


Cultivate is a City-building/management game inspired by the likes of Stonehearth, Timber and Stone, Minecraft, SimCity and Clash of Clans. Lead your citizens to greatness by harvesting resources and building structures. This was my first major project and was made using Unity and C# when I was 17. After several month in development however, I decided to put the project on hiatus due to the fact that I had improved so much over the development cycle that I was struggling to deal with my old code.